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 static friction


Impact of Static Friction on Sim2Real in Robotic Reinforcement Learning

Hu, Xiaoyi, Sun, Qiao, He, Bailin, Liu, Haojie, Zhang, Xueyi, lu, Chunpeng, Zhong, Jiangwei

arXiv.org Artificial Intelligence

In robotic reinforcement learning, the Sim2Real gap remains a critical challenge. However, the impact of Static friction on Sim2Real has been underexplored. Conventional domain randomization methods typically exclude Static friction from their parameter space. In our robotic reinforcement learning task, such conventional domain randomization approaches resulted in significantly underperforming real-world models. To address this Sim2Real challenge, we employed Actuator Net as an alternative to conventional domain randomization. While this method enabled successful transfer to flat-ground locomotion, it failed on complex terrains like stairs. To further investigate physical parameters affecting Sim2Real in robotic joints, we developed a control-theoretic joint model and performed systematic parameter identification. Our analysis revealed unexpectedly high friction-torque ratios in our robotic joints. To mitigate its impact, we implemented Static friction-aware domain randomization for Sim2Real. Recognizing the increased training difficulty introduced by friction modeling, we proposed a simple and novel solution to reduce learning complexity. To validate this approach, we conducted comprehensive Sim2Sim and Sim2Real experiments comparing three methods: conventional domain randomization (without Static friction), Actuator Net, and our Static friction-aware domain randomization. All experiments utilized the Rapid Motor Adaptation (RMA) algorithm. Results demonstrated that our method achieved superior adaptive capabilities and overall performance.


Optimized Coordination Strategy for Multi-Aerospace Systems in Pick-and-Place Tasks By Deep Neural Network

Zhang, Ye, Chu, Linyue, Xu, Letian, Mo, Kangtong, Kang, Zhengjian, Zhang, Xingyu

arXiv.org Artificial Intelligence

In this paper, we present an advanced strategy for the coordinated control of a multi-agent aerospace system, utilizing Deep Neural Networks (DNNs) within a reinforcement learning framework. Our approach centers on optimizing autonomous task assignment to enhance the system's operational efficiency in object relocation tasks, framed as an aerospace-oriented pick-and-place scenario. By modeling this coordination challenge within a MuJoCo environment, we employ a deep reinforcement learning algorithm to train a DNN-based policy to maximize task completion rates across the multi-agent system. The objective function is explicitly designed to maximize effective object transfer rates, leveraging neural network capabilities to handle complex state and action spaces in high-dimensional aerospace environments. Through extensive simulation, we benchmark the proposed method against a heuristic combinatorial approach rooted in game-theoretic principles, demonstrating a marked performance improvement, with the trained policy achieving up to 16\% higher task efficiency. Experimental validation is conducted on a multi-agent hardware setup to substantiate the efficacy of our approach in a real-world aerospace scenario.


Extended Friction Models for the Physics Simulation of Servo Actuators

Duclusaud, Marc, Passault, Grégoire, Padois, Vincent, Ly, Olivier

arXiv.org Artificial Intelligence

Accurate physical simulation is crucial for the development and validation of control algorithms in robotic systems. Recent works in Reinforcement Learning (RL) take notably advantage of extensive simulations to produce efficient robot control. State-of-the-art servo actuator models generally fail at capturing the complex friction dynamics of these systems. This limits the transferability of simulated behaviors to real-world applications. In this work, we present extended friction models that allow to more accurately simulate servo actuator dynamics. We propose a comprehensive analysis of various friction models, present a method for identifying model parameters using recorded trajectories from a pendulum test bench, and demonstrate how these models can be integrated into physics engines. The proposed friction models are validated on four distinct servo actuators and tested on 2R manipulators, showing significant improvements in accuracy over the standard Coulomb-Viscous model. Our results highlight the importance of considering advanced friction effects in the simulation of servo actuators to enhance the realism and reliability of robotic simulations.


Tailoring Frictional Properties of Surfaces Using Diffusion Models

Nordhagen, Even Marius, Sveinsson, Henrik Andersen, Malthe-Sørenssen, Anders

arXiv.org Artificial Intelligence

This Letter introduces an approach for precisely designing surface friction properties using a conditional generative machine learning model, specifically a diffusion denoising probabilistic model (DDPM). We created a dataset of synthetic surfaces with frictional properties determined by molecular dynamics simulations, which trained the DDPM to predict surface structures from desired frictional outcomes. Unlike traditional trial-and-error and numerical optimization methods, our approach directly yields surface designs meeting specified frictional criteria with high accuracy and efficiency. This advancement in material surface engineering demonstrates the potential of machine learning in reducing the iterative nature of surface design processes. Our findings not only provide a new pathway for precise surface property tailoring but also suggest broader applications in material science where surface characteristics are critical.


How to Run Up a Wall--With Physics!

WIRED

I can't decide if this looks like something from a super hero movie or from a video game. In this compilation video of crazy stunts, a guy somehow finds a way to bound up between two walls by jumping from one to the other. "Somehow," of course, means with physics: This move is based on the momentum principle and friction. Could you pull it off? But you can at least do the math.